Lost Ark Best Ultimate PVP Guide for All Classes: Berserker, Wardancer, Paladin, Sorceress, Gunlancer, etc.
Rated PVP has just been released in the west and there's a lot of hype around it we wanted to give you some information in regards to every single class and how they should be played the pros and cons as well as Lost Ark gold counters all that good stuff just to give you some more information and some more intel on some of these classes to help you out on your PVP journey.
Best Lost Ark PvP Guide
This is the best ultimate PVP guide for all classes of Lost Ark. We'll show you the best PVP guides for each profession, including their pros and cons, ideal combinations, attribute stats, and more. We can also provide you Lost Ark gold.
Berserker
Attribute Stats: 750 swiftness along with 250 domination for that extra damage.
Role: melee damage carry
Pros: high damage, large hitboxes
Cons: long cooldowns, initiating, easily interruptible
Counters: Bard, Paladin
Countered by: Sorceress, Blade
Ideal Comps: initiating melee - bard - zerk
Bard
Attribute Stats: 750 swiftness along with 250 endurance for that extra damage.
Role: ranged support
Pros: support, hard cc resist, defensive+offensive buffs, lot of L2 super armor
Cons: weak vs ranged, vulnerable when alone, no carry potential lacks damage.
Counters: -
Countered by: Sorceress, Shadowhunter, Berserker, Scrapper
Ideal Comps: ×2melee - bard
Gunlancer
Attribute Stats: 750 swiftness along with 250 endurance/specialty for that extra damage.
Role: defensive off support
Pros: strong vs melee, damage reduction, awakening utilty
Cons: movement, chasing
Counters: Striker, Wardancer, Scrapper
Countered by: Sorceress, Gunslinger, Deadeye, Shadowhunter
Ideal Comps: melee - ranged – gunlancer - ×2 ranged - gunlancer
Paladin
Attribute Stats: 750 swiftness along with 250 endurance for that extra damage.
Role: melee support
Pros: support, tankiness, burst damage
Cons: mobility
Counters: -
Countered by: Berserker, Artillerist, Wardancer, Soulfist
Ideal Comps: ranged – initiating melee - paladin
Sorceress
Attribute Stats: 750 swiftness along with 250 endurance for that extra damage.
Role: melee support
Pros: support, tankiness, burst damage
Cons: mobility
Counters: -
Countered by: Berserker, Artillerist, Wardancer, Soulfist
Ideal Comps: ranged – initiating melee - paladin
Sharpshooter
Attribute Stats: 750 swiftness along with 250 crit for that extra damage.
Role: ranged damage carrry
Pros: stealth, large hitbox on hard cc
Cons: not easy to deal damage, interruptible, predictable
Counters: blade
Countered by: Deadeye, Gunslinger, Shadowhunter, Scrapper
Ideal Comps: melee - paladin – sharpshooter / ×2 ranged - gunlancer
Deadeye
Attribute Stats: 750 swiftness along with 250 domination for that extra damage.
Role: ranged damage carry
Pros: lot of L2 super armor, ranged map control, high damage
Cons: squishy, must be melee to deal full damage
Counters: Sorceress, Sharpshooter, Gunlancer, deathblade, soulfist
Countered by: Gunslinger, Striker, Shadowhunter, Scrapper
Ideal Comps: versatile, no support comp gunslinger - wardancer - deadeye
Artillerist
Attribute Stats: 750 swiftness along with 250 expertise for that extra damage.
Role: ranged damage carry
Pros: L2 super armor, ranged map control, high damage
Cons: interruptable, quick peels vs ranged
Counters: Gunlancer, Paladin, Striker, Wardancer, Scrapper
Countered by: Sorceress, deadeye, Gunslinger, soulfist, Shadowhunter, Bard
Ideal Comps: ×2 support - artillerist/bard - melee - artillerist
Gunslinger
Attribute Stats: 750 swiftness along with 250 specialty for that extra damage.
Role: ranged damage carry
Pros: L1 & L2 super armors, ranged map control, high damage, movement
Cons: squishy, no airborne skills on pistol, melee for max damage
Counters: Sorceress, Sharpshooter, Gunlancer, Blade, soulfist, deadeye, Artillerist
Countered by: Wardancer, Striker, Scrapper, Shadowhunter
Ideal Comps: melee - paladin - gunslinger
Striker
Attribute Stats: 750 swiftness along with 150 domination and 100 specialty for that extra damage.
Role: initiator, harraser
Pros: movement, initiating, 1 v X
Cons: T2 super armors, low damage, low burst
Counters: Shadowhunter, Gunslinger, deadeye, Scrapper
Countered by: Gunlancer, blade, Artillerist
Ideal Comps: damage carry - support - striker
Wardancer
Attribute Stats: 750 swiftness along with 250 domination for that extra damage.
Role: initiator, bruiser
Pros: Initiating, solid damage, speed & damage team buffs
Cons: L2 super armors
Counters: Shadowhunter, Paladin , Scrapper
Countered by: Gunslinger, blade, Artillerist
Ideal Comps: ranged class - support - wardancer
Soulfist
Attribute Stats: 750 swiftness along with 250 specialty for that extra damage.
Role: damage carry, off support, damage reduction & peels
Pros: high dps, gamage reduction, peeling, movement
Cons: lacking during hype recover, not great at harassing
Counters: Paladin, Artillerist
Countered by: Gunslinger, deadeye, Shadowhunter, Sorceress, Scrapper
Ideal Comps: soulfist - paladin - melee / soulfist support - 2 melee
Scrapper
Attribute Stats: 750 swiftness along with 250 specialty for that extra damage.
Role: damage carry, melee initiator
Pros: movement, short cooldowns, solid dps
Cons: long animations = easy to interrupt
Counters: Gunslinger, deadeye, Shadowhunter, Soulfist, Bard
Countered by: Striker, Wardancer, blade, Artillerist, Gunlancer in 3s
Ideal Comps: range - paladin - scrapper/ scrapper - melee - bard
Blade
Attribute Stats:
750 swiftness - 250 domination = damage
750 swiftness - 250 specialty = more uptime on surge skill
Role: high burst + combo potential, damage carry
Pros: high burst damage, team speed buffs, movement, airborn cc, most super armors
Cons: long cooldowns, weaker to range while maelstrom buff is down
Counters: Striker, Wardancer, Scrapper, Berserker
Countered by: deadeye, Gunslinger, Sharpshooter, Shadowhunter
Ideal Comps: blade - paladin - range/blade - bard - melee
Shadowhunter
Attribute Stats:
750 swiftness - 250 crit OR
750 swiftness - 100 specialty – 150 crit
Role: range damage carry that become melee damage during transformation
Pros: great movement, ranged peeling, haraasing capabilities, can solo well
Cons: L2 super armor
Counters: Soeceress, deadeye, Gunslinger, deathblade, Sharpshooter, Soulfist, Artillerist
Countered by: Striker, Wardancer, Scrapper
Ideal Comps: shadowhunter - melee - paladin/double ranged - gunlancer
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