Dragonflight Season 1 Halls of Valor Raid & M+ Guide | Preparation for Halls of Valor Mythic Dungeon in WoW Dragonflight
Dragonflight Season 1 Vault of the Incarnates Raid & Mythic+ are about to open. What should we do for Halls of Valor Raid & Mythic+? There is our preparation guide for this raid.
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The Halls of Valor Mythic Dungeon Guide
Color Coding Key |
Interuptible ability |
Stun / Knock |
Cleave/frontal attack |
Key Information |
Dispel or Purge |
Trash | |||
Enemy Name | Cast | Player Action | Notes |
Valarjar Champion | Rending Strike | Bleed on tank | Kite, stun, etc. |
Valarjar Thundercaller | Thunderous Bolt | Interupt | |
Thunderstrike | Move Away | AoE circle around one player. | |
Storm Drake | Lightning Breath | Sidestep | |
Valarjar Mystic | Holy Radiance | Interupt | 30% AoE heal |
Rune of healing | interupt or move | ||
Stormforged Sentinel | Inspiring Aura | Don't pull with casters. | Other mobs cannot be interupted with a sentinel in the group. |
Valarjar Marksman | Disengage | Hard to move | Will disengage into other packs if poorly positioned. |
Valarjar Shieldmaiden | Mortal Hew | Frontal cleave | |
Breach Armor | Micro Kite | Tank debuff, short range | |
Valarjar Purifier | Cleansing Flame | Interupt | Channel on random player |
Valarjar Runecarver | Etch | Interupt | |
Shattered Rune | Interupt | ||
Emberclaw Worg | Pack buff | Don’t overpull | Worgs get a 20% stacking damage buff for each worg near them. |
Leap attack | Tether | Worgs will leap at a player, instant cast no warning for heavy damage. | |
Tether with Ursol's Vortex or Spear of Bastion, else range spread so worgs arent buffed when they leap. |
Hymdall | ||
Periodically 3 dragons will sweep the boss area with a breath weapon that leaves a ground effect. | Dancing Blade | AoE ravager on a player, lasts about a minute |
Horn of Valor | AoE damage followed by lane based AoE | |
Bloodletting Sweep | Frontal Cleave |
Hyrja | |||
Boss is preceded by 2 mini bosses that cast Sanctify or Eye of the Storm boss mechanics. | |||
Can pull both mini-bosses together, but you offset the pull so their specials don’t go at same time. | |||
Sanctify | Dodge orbs. One orb hit kills everyone on beta, hope for tuning. | ||
Eye of Storm | Stand in Shield |
Fenryr | |||
You fight Fenryr twice, first time is 100 to 60% health, second time is 60% till 0. | Unnerving Howl | Stop Casting | AoE interupt. During second encounter this ability summons 3 worgs. |
Ravenous Leap | Spread out | Jumps to several players, deals damage on hit and leaves a bleed. | |
Attacks furthest target first | |||
Can Vanish or Feign Death while Fenryr is mid-leap to cancel the ability (Like Kujo in Mechagon) | |||
Savage Claws | Group up | Instant attack that splits damage between all nearby targets | |
Party should be loosely stacked on Fenryr unless he is casting Ravenous Leap | |||
Uses claw attack 3 times between each leap | |||
Scent of Blood | Run Away | Focuses one non-tank player and chases them. Can immune with Iceblock, BoP, etc. |
Need 84% before 4 Kings mini-boss encounter (before crossing golden bridge) | |||
Recommended order: Haldor, Ranulf, Bjorn and Tor. When you kill a mini-boss the remaining kings gain their ability. | Ranulf | Unruly Yell | Interupt. Deals AoE damage and interupts player casting. |
Tor | Call Ancestor | Summons a slow moving add that heals the miniboss if it reaches him. | |
Kite / cc the add | |||
Haldor | Dagger Toss | Single target damage | |
Bjorn | Sever | Stacking debuff on tank |
Skovald | |||
Tank should pick up shield that Odyn throws down before the fight starts and then pick it up again after each time the boss uses it. | Felblaze Rush | Move | Charges a random player dealing aoe damage around the target. |
Ragnarok | Use Extra Action | Stand behind the shield to prevent ragnarok damage | |
Savage Blade | Tank Hit | ||
Aegis | Move | Stand behing the shield, kill adds | |
Pick up the aegis after Skovald uses it. |
Odyn | |||
Fight ends when Odyn reaches 80% health. | Add | Kick and kill | Spawns just before tempest, first kick is crucial |
Radiant Tempest | Run Out | Big Circle around boss, deals fatal damage after a delay. | |
Runic Brand | Move to your rune | Big damage buff, save cds for this. |