WotLK Classic Titan Rune Beta Loot Table (Gear & Rewards), Affixes & Tips | WotLK Phase 3 HC++ Rune Dungeon Guide
Are you looking for free Ulduar loot from just running heroic++ dungeons in WoW WotLK Classic? The Titan Rune beta dungeons are coming in Phase 3 and they're the ultimate ketchup mechanic but be warned these dungeons have new affixes to make them significantly more challenging than previous heroics. So let's cover everything new and the sweet rewards you can get from WotLK Classic Phase 3 Titan Rune Beta HC++ Dungeons!
WotLK Phase 3 Titan Rune Beta Dungeon Guide: Affixes, Loot Table (Drops & Rewards)
Blizzard has decided to add a huge ketchup mechanic in Phase 3 which is called the Titan Rune beta mode. If you go into any heroic dungeon and activate the mysterious device, the enemies in the dungeon will get a new affixes modifier, your reward for clearing a heroic with beta mode active will be all to our 10 normal gear as well as a currency to buy hard mode gear from the new vendor. Plus you'll be getting Conquest Emblems from every boss as well as 5 Emblems of Triumph from the Daily Quest, we'll cover exactly what gear you can get as well as the new currency. But first of all, let's break down the affixes in these Rune Beta dungeons as well as the tips to complete them easier!
How To Enter The Titan Rune Beta Dungeons?
Get To A Dungeon
So to get started, head to the dungeon of your choice with your group.
Then you need to activate the heroic mode and click the mysterious device inside the dungeon
Open a new menu where you can select the Titan Rune beta and it will pop out a sort of chalice thing to press
All five players in the group need to channel this, so make sure to be as pushy and Flame heavy as possible if somebody doesn't CLICK instantly
So you press the button.
New Affixes in Titain Rune Beta Dungeons
What are the new affixes going to be doing? There are going to be brand new affixes for every type of dungeon and most of the affixes build off the Titan Rune Alpha mode from phase 2.
In general, enemies will go from 100% bonus cells to 140%:
Arcane Rune: 120% HP / 40% DMG
Blood Rune: 180% HP / 40% DMG
Shadow Rune: 120% HP / 40% DMG
Plague Rune: 120% HP / 40% DMG
Titan Rune: 580% HP / 40% DMG
Gladiator Rune: 120% HP / 40% DMG
Frost Rune: 120% HP / 40% DMG
Arcane Rune Dungeons
Violet Hold / The Nexus / The Oculus
Mirror Image - Mobs Cast Arcane Missiles, Use a Targeting Macro to one shot
Arcane Tempo - 5% Haste / MS for 30 Sec (Up to 30%)
The Arcane Rune set of dungeons just like before has the mirror image mechanic where mirror images spawn and cast Arcane missiles. Every time you kill a mirror image you gain a stacking 5 haste buff up to 30 which makes this dungeon way easier just like before. We highly recommend making a Target Mirror Image macro to Target these Illusions.
Utgarde Dungeons
Utagrd Keep / UYtgarde Pinnacle
Glaciate - Move out of Icy Trail Stacking Debuff
Fire Blast - Does Dot (walk into Ice to remove), 10% of HP taken as damage every second for 10 seconds, Use Glaciate Trail to remove
In the Utgarde set of dungeons they, have the same Frost rune modifiers before which is called Glaciate. Glaciate works just like before when you get it move. On top of Glaciate there's a fire blast debuff that goes out which deals big damage over time you should walk into an Ice patch for a tick to mitigate it.
Plague Rune Dungeons (Culling of Startholme)
Plague Rune - Enemy attacks apply Plague Disease
Big Zombies - Are bigger than small zombies
Holy Hand Grenade - Throw at a target scourged enemy or zombie-fired player to return them to their human form
Moving on to Culling of Strat home, we have the Plague rune modifier, this causes zombie attacks to randomly affect someone with a plague. After one minute they'll turn into a zombie and you'll have to kill them. Just use the holy water from the Boxes by the entrance or any disease Birds you have to mitigate the mechanic. There's also the new holy hand grenade from the boxes which removes the zombie effect as well
Azjol Nerub Dungeons
Shadow Rune - Attacks can web-wrap a Victim, Don't leave your healer wrapped
They added big zombies too for the spiders out of dungeons. The shadow Rune affixes are the web rap from before, targets get web wrapped and you break them out by damaging them.
Stormpeaks Dungeons (Titan Rune)
Halls of Stone / Halls of Lightning - Maintain 100 stacks of Titan Enemgy (100% DMG increase and Yogg-4 Light buffs), the buff stacks more quickly in bigger packs, and you can stop casting attendees to gain sanity
For the Stormpeaks Dungeons, things are way different now, the Titan Rune modifier gives you a stacking one percent damage increase up to 100%, and once you reach 100% you get the yogg-4 light Buffs like increased Mana regen and health. It's very important to chain pull to keep your stacks at 100 since having the Titan buff Shields extremely overpowered and of course, there are now some surprise tentacles and key locations in the dungeons. Bursting them down with your Titan Buffs active is a must.
Gundrak / Drak' Tharon Keep Dungeons (Blood Rune)
Blood of LOA - 100% lifesteal when mobs are in the pool
Witch Doctor's Brew - Negates blood pools (use 1 per group), cost 5% health per 5 seconds
Meanwhile in the Gundrak set of dungeons, we've got the blood Rune affixes again. This Rune causes the blood of Loa mechanic which is considered to be the hardest affixes in the game. It's all about moving the mobs out of the life deal Blood on the ground immediately, and Weakauras are a huge help for tanks here too. Since everyone thought that was too hard, you can now drink the Witch Doctor's Brew located in several places in the dungeon, this drink deals 5% of your health for 5 seconds but it makes blood pools harmless. Just have one party member drink it, since you don't want the whole group ticking down.
Gladiator Rune Dungeon
We've also got the Gladiator Rune from the new trial of the champion dungeon. This dungeon spawned power of Buffs like berserking which increases damage. But overall the buffs didn't feel like they were helping very much and this dungeon felt like the hardest by far.
How Hard is Titan Rune Beta in Wotlk Phase 3?
So you know the new affixes of Titan Rune Beta, but how hard are these dungeons really? Well, the original Titan rune dungeons were doable at 3,500 gears scoring on the farm by 4,000+. For the new beta dungeons, we were running all to our gear around 4,500 gear score and had minimal wipes. You should definitely be fine around 4,000 gear scores since these are designed to be ketchup dungeons, in fact, some of these dungeons are even easier than the Titan Rune Alpha mode. So you've been pumping these Titan Rune dungeons.
WotLK Classic Titan Rune Beta Loot Table (Drops & Rewards)
Drops from Rune Beta Dungeons
Here are the rewards you can expect, the items being dropped seem to replace typical heroic gear in the dungeon, instead every boss was dropping a piece of Naxx 10 gear as well as a piece of Ulduar and loot as well.
1 x Naxx 10 Item
1 x Ulduar 10 Item
The final boss also dropped additional Naxx 10 gear including a 213 piece, on top of the Ulduar candle, we were also getting an envelope of the conquest from every boss and the daily normal Quest. These are far from useless since you can use them to purchase Ketchup 232 gear or downgrade them for epic gems. And the downgrade NPC just got changed to be able to easily convert your emblems to Valor or heroism, so don't forget about that.
On top of the conquest emblems, you'll also get two emblems of Triumph from the daily heroic quest, if you loot the badge from the last boss of the daily heroic, you'll also get three bonus emblems with Triumph.
Sidereal Essence Exchange Rewards
Sidereal Essence, this is the new currency to buy hard mode 10 gear, you'll get one Sidereal Essence from the final boss of each heroic plus dungeon, then you can turn in these Essences for gear at the Animated Constellation in Dalaran. Here are the prices of all items:
Item: Cost
Crusader Orb: 3
Bitter Cold Armguards: 15
Drape of the Faceless General: 15
Fire Orchid Signet: 15
Fluxing Energy Coils: 15
Loop of the Agile: 15
Pendant of the Shallow Grave: 15
Petrified Ivy Sprig: 15
Seal of Ulduar: 15
Seed of Budding Carnage: 15
Shimmering Seal: 15
Signet of Soft Lament: 15
Twirling Blades: 15
Watchful Eye of Fate15
Drape of the Messenger: 19
Amice of Inconceivable Horror: 19
Band of Lights: 19
Belt of the Crystal Tree: 19
Gauntlets of the Thunder God: 19
Gloves of Whispering Winds: 19
Greaves of the Iron Army: 19
Handguards of Potent Cures: 19
Mantle of Fiery Vengeance: 19
Mjolnir Runestone: 19
Nebula Band: 19
Pendant of the Somber Witness: 19
Sif's Remembrance: 19
Soul-Devouring Cinch: 19
Strength of the Heavens: 19
Tempered Mercury Greaves: 19
Vanquished Clutches of Yogg-Saron: 19
Dark Matter: 24
Gloves of the Endless Dark: 24
Meteorite Crystal: 24
Observer's Mantle: 24
Pulsar Gloves: 24
Shoulderplates of the Celestial Watch: 24
Starfall Girdle: 24
Starlight Treads: 24
Breastplate of the Stoneshaper: 25
Caress of Insanity: 25
Combatant's Bootblade: 25
Fused Alloy Legplates: 25
Gilded Steel Legplates: 25
Ice Layered Barrier: 25
Leggings of Profound Darkness: 25
Mimiron's Flight Goggles: 25
Perilous Bite: 25
Serilas, Blood Blade of Invar One-Arm: 25
Shiver: 25
The Boreal Guard: 25
Void Sabre: 25
The Masticator: 25
Breastplate of the Timeless: 32
Zodiac Leggings: 32
Aesuga, Hand of the Ardent Champion: 38
Fusion Blade: 38
Magnetized Projectile Emitter: 38
Aesir's Edge: 38
Hammer of Crushing Whispers: 38
Icecore Staff: 38
Tortured Earth: 38
The prices just got updated so check out the table to find out the price for your BiS items. You could grab any number of rare hard mode items like Dark Matter of the Mjolnir Runestone because this currency is guaranteed from the final boss in every dungeon. Running world tours is back in style, we highly recommend finding a group with a dedicated tank and a Healer to get all essences per day. And of course, with a dedicated group, you'll be able to add skips in fast travel to save time.
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