Best Lost Ark Summoner Build Guide: Gear, Stats, Engravings, Skills For Advanced Summoner Spec Build
Today we are going to cover the Lost Ark advanced Summoner, the spec build that's doing a lot of damage in KR. We list the gears, stats, engravings, skills, gems and more for the advanced summoner build.
Best Lost Ark Summoner Build Guide (Spec Build)
Advanced Summoner has to do with identity skills, it reduces required meter by one and enhances animation effect. It also increases crit rate, damage of normal and identity skills. So the DPS heavily relies on identity skills and most of the normal skills are for gaining the identity meter. So it uses less attack gems.
Gear & Stats
For the gears, Hallucination is the beta. For the stats, specialization is the main stat. Spec increases the damage of identity skills and identity meter gain. For the substance, crit or swiftness is what you go. Depending on which stat you sub, the engraving slightly changes. The difference is critsub has higher potential, but compared to serving swiftness, not just the survivability but because of low cooldown reduction you cannot run adrenaline engraving since it's really hard to maintain the buff. Also, having low cooldown reduction means it does less destruction and stagger.
Engravings
If your substance is swiftness, then go for hipmaster, Grudge, Keen blunt, Adrenaline and Advanced Summoner, that's currently the best build. The reason why this build can run Kim blunt is because it can get over 60% crit rate thanks to hallucination, adrenaline, Advanced Summoner and from one of the minion buff called Shruti. You can run cursed over hipmaster, but there's no reason to take the penalty from Krystal since all the Summoner skills are free positional. If your subset is crit, then you go cursed doll over adrenaline since adrenaline is really hard to maintain on that build.
Skills
Horsepower: It summons a horse that attacks the front, the main purpose is to fill up identity meter. First tripod increases crit rate and changes the tide to Electric. Second increases crit damage, third increases amount of horse to five which increases identity meter gain as well, but it also increases cooldown by a lot. Second and third tripod need upgrade.
Elcid: This skill summons two humanized plants called Elcid, its main purpose is to increase damage of earthquake skill by using the first tripod. First tripod increases mana consumption but also increases summoner's attack by over 40% for five seconds. Second allows LC to pierce the shots and apply debuff on the mob that increases her damage over the time. Third makes only one LCD instead of two but increases damage and short distance by a lot. First and third tripods need upgrade.
Electric Storm: This is an electric type skill, the main purpose is to fail of the identity meter. First tripod increases casting speed by a lot, second increases mana consumption but increases duration time as well. Third increases identity meter gain of this skill by a lot and it follows the nearby enemy. All tripods need upgrade.
Ancient Spear: This is a casting skill that strikes a spear which there's a lot of damage. First tripod reduces cooldown by a lot, second changes the attribute to fire and increases damage, third decreases the damage by bit but strikes three spears instead, all tripods need upgrade.
Earthquake: This is an earth type skill that does some decent damage and gains identity beater. First tripod changes the attribute to fire and increases damage, second tripod increases damage as well, third tripod increases mana consumption but increases damage as well. All tripods need upgrade.
Aqua Spirit: This is a water type skill, the main purpose is to fill up identity meter and restore mana, it is a counter skill. First tripod restores mana by a lot until the animation ends, second increases damage, third makes the attack range narrower but increases attack distance and identity meter gain by a lot. Second and third tripods need upgrade.
Shurdi: This skill summons a light that always stick to you, the main purpose is to get crit rate increase and banner restoration on duration time. First tripod increases summoner's crit rate almost by 12% on duration time, second increases Shurdi's duration time by a lot, third increases mana restoration speed by 40% for Summoner and for her party. First and second tripods need upgrade.
Sticky Swamp: This is a party synergy skill and it also gives Summoner an attack buff. First tripod increases mana consumption but also increases summoner's attack by over 40% for 5 seconds. Second applies 12% armor break party synergy for 16 seconds. First tripod needs upgrade.
Identity Skills
Below are the skills and you can swap the one you want to use by pressing X key. To use it, just press Z key, you get push immunity while you are on the animation for all the skills.
Osh: It requires two meters when you have the class engraving, the main purpose is when you do destruction. Normally, it has level 1 destruction but increases to level 2 when you have the advanced Summoner class engraving.
Phoenix: It requires 4 meters when you have the class engraving. This skill is used a lot in chaos dungeon, it can hit the mobs which are in the front with a wide range. Good example uses in the raid can be destroying tentacles in the Vykas gate 3.
Jahia and Eligias: It requires 5 meters when you have the class engraving. This skill has the strongest stagger among identity skills. It does similar stagger to using two times of a image. But if you think about the identity meter required, a limit requires three each and Jahia requires five when you have the class engraving, so Jahia is more efficient to use.
Akir: It requires 6 meters when you have your class engraving. It does the strongest damage among all the identity skills.
Gems
Run three attack gems on identity skill, earthquake and ancient spear. For the rest of 8, run cooldown reduction gems on all 8 normal skills.
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